Why it's so hard to quit gaming and what to do about it?
Being game addicted satisfies one or several six human need
When a game addict finally decides to quit the game, he or she uninstall the game, and this is where the problems start
Activity anxiety syndrome is when the game addict suddenly after uninstalling the game, have lots of free time and don't know what to do with it.
One of the essential points in a good self-development program is the implementation of habits. A good thumb rule is to implement about 1 habit per 4-6 weeks in order to get it properly implemented.
To be able to quit gaming, a game addict would need to implement 2-5 habits per day, depending on how long time they take. An ice hockey game habit done twice per week takes 5-6 hours while a library visit reading a few newspapers takes only one hour.
By default, this means it's too overwhelming to get the game addict to implement several habits in that short amount of time. Sooner or later, this will lead to a relapse where the game addict will start gaming because the habits didn't kick in properly.
To solve this is easy. Self-manipulation and a daily task list
If you study a serious self-development program, you get to learn a line that says:
"-You are what you think about all day long"
This means that whatever you think about all day long, that's who you are.
What does a game addict think about all day long? His or her game of course.
Changing this is easy and only takes a week.
First of all, it's important to understand that we humans can decide what to think of at any moment.
We are in control of our thought.
Think of your mom.
Now think of your dad.
Now think of your best friend.
Now think of your job or school.
Easy so far right?
But how to make this through pattern flow natural without forcing yourself thinking of mom, dad, best friend, and job/school?
To self-manipulate yourself, all you need to do is to spend some time on a subject studying it, or participate in an activity.
If you spend about 2-3 hours reading about a subject, you tend to get that subject in your head, whether you like it or not.
Getting in shape is a good example because most of us that live in a fast food society have more or less, some kind of fitness problem. I guess most of us that once decided to take care of our health because of our overweight. We spend some time watching YouTube videos about training, gym, proteins, running and in that area, they always get into nutrition, so food.
If you spend 2-3 hours on that information, you tend to think about it most of the day, it becomes your reality.
Exactly the same procedure is used to get game addicts to think about other things that the game. But in this case, making a list what to do for the next day.
Now, I understand that the personality types that are more or less the free spirit ones will just want to stop reading now because they will just refuse to live following some stupid what-to-do-today list. And if you are this person. You are right, but the idea behind this is not to let anyone live by a list but to change thought patterns in a natural way. So you need to bear with this for a week.
This is what the game addict should do.
Before the game addicts go to sleep, he or she should write down everything there is to do the next day, even the smallest tasks, just put it in an excel spreadsheet from open office or a piece of paper.
Brush teeth, shower, make breakfast, clean up the dishes, go shopping, call the best friend and maybe meet him or her. Read an article on some subject. Make dinner, clean dishes. Etc
What happens now is the game addicts is planning for the next day. The next day the game addict is starting to do the things that are on the list. Remember, the point of this is not to get anyone to live on a to-do list but to get a natural thought pattern thinking of things other than the game.
The game addict needs about one week of working from the list to get the thought patterns natural before he or she can stop doing the list.
Before the list: 90%-100% of the time thinking of the game
The week with the list: 50% thinking of the game, 50% thinking of things on the list
At the end of the week: 90% thinking of the things on the list
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